Kampagnen |
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EEdO DID IdF DT LVW Freiheit WdN DZdF SchwS DHvT DAW DS DGzB UbS - TFGE |
Era |
S ZdH - AOL AoG AE A BAE BEE BGE(b) BfTE BRE CA CEoM D+E D+F D+A D+E+E+E D+N D+S DotD EE0 EB EBE EH EM EoA EoA EoHS EoMR EoM EoS EotF EotF+D EotFfS EE EE+D EE+EoM+D ER F FA F FC GEE GE GEae GS GE GA He H+N HA I IC JDM JE JNA JZ LDE LME ME+D MCE0B ME ME+D ME+EoM+EoM+D MR NSE OMPTAoHE OMPTDE PYR(DE5ul) PYR(DE7l) PDE RE RoCE SF+D SR TT T+D Uw WK WC WE |
Language |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id is it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sv tl tr zh zh |
Fauns are mythological creatures who live in perfect symbiosis with nature; this particularity makes them among the most deadly assassins who live in the forest. Their body is similar to the human one, but they have some zoomorphic element.You can immediately see it looking at their legs, similar to the sheep's ones, which they also took the fur from which covers them up to the belly.Most of them like to use the powerful means nature gave them, or at most bows built by them. They dislike to use cutting weapons, used only by monarchs.
Anmerkungen: Ihre hervorragende Schießkunst erlaubt es dieser Einheit, jeden Feind mit hoher Wahrscheinlichkeit zu treffen. Dies gilt jedoch nur in der Offensive. The victims of this unit's poison will continually take damage until they can be cured in town or by a unit which cures.
Vorherige Stufe: | Faun Sharpshooter |
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Nächste Stufe: | |
Kosten: | 52 |
LP: | 54 |
Bewegungskosten: | 6 |
EP: | 150 |
Level: | 3 |
Tag-/Nachteinfluss: | neutral |
ID | BM Faun_Sniper |
Fertigkeiten: |
horns Stich | 10 - 2 Nahkampf | ||
Bogen Stich | 10 - 4 Fernkampf | Schießkunst | |
blowgun Stich | 6 - 3 Fernkampf | poison |
Resistenzen: | |
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Klinge | 0% |
Stich | 0% |
Wucht | 0% |
Feuer | 0% |
Kälte | 0% |
Arkan | -10% |
Gelände | Bewegungskosten | Verteidigung |
---|---|---|
Berge | 3 | 60% |
Burg | 1 | 60% |
Dorf | 1 | 60% |
Flachland | 1 | 40% |
Gefroren | 2 | 30% |
Höhle | 3 | 30% |
Hügel | 2 | 50% |
Küstennahes Riff | 2 | 30% |
Pilzhain | 2 | 50% |
Sand | 2 | 30% |
Seichtes Wasser | 3 | 20% |
Sumpf | 2 | 30% |
Tiefes Wasser | 99 | 20% |
Unbegehbar | 99 | 20% |
Unpassierbar | 99 | 30% |
Wald | 1 | 70% |